Top Video Game Releases Of Summer 2015 - InformationWeek

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6/5/2015
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Top Video Game Releases Of Summer 2015

The best video games getting released from Memorial Day to Labor Day.
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(Image: Urban Titan via Genericwhiteboy.tumblr.com)

(Image: Urban Titan via Genericwhiteboy.tumblr.com)

The passing of the Memorial Day holiday weekend marks the unofficial start of summer in the US. Unlike the movie industry, which rakes in big bucks during the summer blockbuster film season, summertime is not usually known for blockbuster video games.

Most developers like to hold their hottest titles for the winter holiday selling season. But summer is becoming more important every year as video game marketers struggle for attention in a crowded market. This summer, some big titles are coming out, alongside lesser-known innovative ones.

Summer is a great time to roll out reliable sequels, and games that you want to sit indoors and play for a long time in air conditioning. We're seeing a small return to turn-based games after they fell out of favor. We're also seeing some movie games, and, of course, summer sports releases.

Splatoon is the only entry from our list of the most anticipated video game titles of 2015 to make our summertime breakout. Another, Roller Coaster Tycoon World, was scheduled for mid-2015 but it seems to have fallen into release limbo. It has been delayed several times, and the website still says "early 2015." So we're keeping it off the list for now.

What we've got here is a list of games that will keep you playing through those hot, sticky nights when you have trouble sleeping, or on those days when it is too darn hot to go outside. At least, they'll tide me over nicely until No Man's Sky comes out, the game I want to play more than any other this fall.

Check out the list of the games that will keep you busy from now until Labor Day. Then, tell us in the comments section below about the video games you expect to be enjoying this season. What are you playing now, and what are you looking forward to?

David has been writing on business and technology for over 10 years and was most recently Managing Editor at Enterpriseefficiency.com. Before that he was an Assistant Editor at MIT Sloan Management Review, where he covered a wide range of business topics including IT, ... View Full Bio

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Whoopty
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Whoopty,
User Rank: Ninja
6/8/2015 | 7:46:47 AM
Re: Hurray for Nintendo
I'll likely be picking it up later this week, so I'll try and come back and post my thoughts on it. I'm more of a traditional controller fan myself, so imagine I'll opt for that over motion controls. 
David Wagner
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David Wagner,
User Rank: Strategist
6/5/2015 | 12:27:16 PM
Re: Hurray for Nintendo
@LiTan- The complaint I've heard is that the motion controls aren't precise enough. I suspect that is still personal preference in the sense that high end gamers are probably used to cursor assist on games like Destiny and Game of War. But without stick time on it (I don't have a U) I can't make a statement. It is possible the controls are just clunky.
Li Tan
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Li Tan,
User Rank: Ninja
6/5/2015 | 12:08:00 PM
Re: Hurray for Nintendo
It depends on personal preference - some people prefer the feeling of motion control and others prefer the traditional video game.:-)
David Wagner
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David Wagner,
User Rank: Strategist
6/5/2015 | 11:20:29 AM
Re: Hurray for Nintendo
@whoopty- yes, I'm really pleased they resisted the urge to make it Mario's Splatoon. As for the mechanics, there seems to be some split decision on that. I've read reviews telling people to turn off the motion controls if they want to enjoy the game. Others are praising the motion. We'll see how that plays out over a few months.
Whoopty
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Whoopty,
User Rank: Ninja
6/5/2015 | 8:03:43 AM
Hurray for Nintendo
I'm really pleased for Nintendo for how well Splatoon has done. It looks like it's been well enough received that it may actually influence the third person shooter industry with its movement mecahnics, which is an amazing feat considering Nintendo doesn't have much of a pedigree with the genre. It's also the first new IP the company has come up with by itself in nearly a decade and a half, so it's great to see it do so well. 
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