Below is a video of game designer Will Wright discussing his upcoming game <a href="http://www.spore.com/">Spore</a> with an audience at the NASA Ames Research Center. Admittedly, this has very little to do with IT, beyond that fact that it involves computers. But it's fascinating technology and I can guarantee you that once it's released late this year, it will be sapping CPU cycles at my house. Happy Friday.

Thomas Claburn, Editor at Large, Enterprise Mobility

February 8, 2008

1 Min Read

Below is a video of game designer Will Wright discussing his upcoming game Spore with an audience at the NASA Ames Research Center. Admittedly, this has very little to do with IT, beyond that fact that it involves computers. But it's fascinating technology and I can guarantee you that once it's released late this year, it will be sapping CPU cycles at my house. Happy Friday.

About the Author(s)

Thomas Claburn

Editor at Large, Enterprise Mobility

Thomas Claburn has been writing about business and technology since 1996, for publications such as New Architect, PC Computing, InformationWeek, Salon, Wired, and Ziff Davis Smart Business. Before that, he worked in film and television, having earned a not particularly useful master's degree in film production. He wrote the original treatment for 3DO's Killing Time, a short story that appeared in On Spec, and the screenplay for an independent film called The Hanged Man, which he would later direct. He's the author of a science fiction novel, Reflecting Fires, and a sadly neglected blog, Lot 49. His iPhone game, Blocfall, is available through the iTunes App Store. His wife is a talented jazz singer; he does not sing, which is for the best.

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